Inquisitor


Historically, inquisitors were detectives who investigated crimes both mundane and supernatural. They were known for traveling to remote parishes plagued by unexplained murders, and for exposing werewolves living among normal humans. They executed suspected lycanthropes with little or no proof, and punished accused heretics in unsanctioned trials.


NOTE: Some backgrounds have options to choose from. Please read carefully. You may not get every proficiency listed below, as some may be a choice between one or the other.

  • Stat Options (choose either +2 in one stat and +1 in another, OR +1 in all three): Charisma, Intelligence, Strength
  • Skill Proficiencies (your choice of TWO): Intimidation, Investigation, or Religion
  • Tool Proficiencies: Thieves' Tools
  • Languages: Two Standard and one Exotic language of choice.

  • Background Keepsake: A small trinket you took from someone you put to trial (value under 10gp)
  • Background Gold: 10gp.

Origin Feat

Origin Leader

You can spend an action inspiring your allies to grant a renown dice to an ally who has used theirs during that adventure. This can be done a number of times per quest equal to half your Proficiency Bonus.


Suggested Characteristics

Inquisitors are often driven by zeal, plagued with suspicion, and haunted by self-doubt. They are all too susceptible to human failings, and their judgment is not always divinely inspired.


Personality

Please select TWO from the list below.

d8 Personality Trait
1 It will all go smoothly if everyone just does as I say.
2 Despair is an extravagance we can ill afford.
3 I know the writings of my deity backward and forward.
4 I try to see the bright side in the very worst situations.
5 It helps me feel better when others show sympathy or appreciation for the horrors I've endured.
6 I prefer to face evil with a strong group of friends in front of me.
7 I want to see the wicked burn for the evil they've brought on us.
8 I feel the sin being purged from me as I help cleanse the world.

Ideal

Please select one from the list below.

d6 Ideal Trait
1 Honesty. The smallest deception paves the way to grievous sin.
2 Piety. Devotion to the angels and the rites of the church is all that keeps the world from destruction.
3 Order. The laws are meant to preserve the social order- everything in its proper place.
4 Humanity. Human life is to be cherished and preserved against the horrors of the night.
5 Knowledge. The path to holiness comes through understanding of the world.
6 Punishment. It is better for the innocent to suffer than for the guilty to escape their due.

Bond

Please select one from the list below.

d6 Bond Trait
1 My deity is the heart of the world. Their cathedral must stand even if all is lost.
2 One day I will claim vengeance against the monster that took my family from me.
3 My weapon is all I have to remember my beloved mentor by.
4 The ghost of my beloved speaks to me sometimes.
5 My dear sibling is now a werewolf or carries some other similar curse.
6 A small crossways chapel is my spiritual home.

Flaw

Please select one from the list below.

d6 Flaw Trait
1 I am troubled by the wild rage and bloodlust that lurks in my own heart.
2 I have come to believe that I executed an innocent person.
3 I enjoy the prestige of my position more than service to the angels.
4 I drink to forget the horrors I've seen.
5 I might have made a promise to a demon that I can't keep.
6 I'll do whatever grim task must be done for my soul is already lost.