Courtier

Source: Sword Coast Adventurer's Guide (SCAR Version)

In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the circumstances of your birth, could have secured you this position.


You might have been one of the many functionaries, attendants, and other hangers-on in the Court of Silverymoon, or perhaps you traveled in Waterdeep's baroque and sometimes cutthroat conglomeration of guilds, nobles, adventurers, and secret societies. You might have been one of the behind-the-scenes law-keepers or functionaries in Baldur's Gate or Neverwinter, or you might have grown up in and around the castle of Daggerford.


Even if you are no longer a full-fledged member of the group that gave you your start in life, your relationships with your former fellows can be an advantage for you and your adventuring comrades. You might undertake missions with your new companions that further the interest of the organization that gave you your start in life. In any event, the abilities that you honed while serving as a courtier will stand you in good stead as an adventurer.


NOTE: Some backgrounds have options to choose from. Please read carefully. You may not get every proficiency listed below, as some may be a choice between one or the other.

  • Stat Options (choose either +2 in one stat and +1 in another, OR +1 in all three): Charisma, Constitution, Wisdom
  • Skill Proficiencies (your choice of TWO): Insight, Performance, or Persuasion
  • Tool Proficiencies: One Musical Instrument of choice.
  • Languages: Three Standard and one Exotic, OR one Standard and two Exotic languages of choice.

  • Background Keepsake: An engraved cigar case or embroidered folding fan or kerchief (value under 10gp)
  • Background Gold: 5gp.

Origin Feat

Origin Skill Focus

You gain a +1 to two different Skills you are proficient in.


Suggested Characteristics

The noble court or bureaucratic organization where you got your start is directly or indirectly associated with your bond (which could pertain to certain individuals in the group, such as your sponsor or mentor). Your ideal might be concerned with the prevailing philosophy of your court or organization.


Personality

Please select TWO from the list below.

d8 Personality Trait
1 I believe that anything worth doing is worth doing right. I can't help it – I'm a perfectionist.
2 I'm a snob who looks down on those who can't appreciate fine art.
3 I always want to know how things work and what makes people tick.
4 I'm full of witty aphorisms and have a proverb for every occasion.
5 I'm rude to people who lack my commitment to hard work and fair play.
6 I like to talk at length about my profession.
7 I don't part with my money easily and will haggle tirelessly to get the best deal possible.
8 I'm well known for my work and I want to make sure everyone appreciates it. I'm always taken aback when people haven't heard of me.

Ideal

Please select one from the list below.

d6 Ideal Trait
1 Community. It is the duty of all civilized people to strengthen the bonds of community and the security of civilization.
2 Generosity. My talents were given to me so that I could use them to benefit the world.
3 Freedom. Everyone should be free to pursue his or her own livelihood.
4 Greed. I'm only in it for the money.
5 People. I'm committed to the people I care about- not to ideals.
6 Aspiration. I work hard to be the best there is at my craft.

Bond

Please select one from the list below.

d6 Bond Trait
1 The workshop where I learned my trade is the most important place in the world to me.
2 I created a great work for someone, and then found them unworthy to receive it. I'm still looking for someone worthy.
3 I owe my guild a great debt for forging me into the person I am today.
4 I pursue wealth to secure someone's love.
5 One day I will return to my guild and prove that I am the greatest artisan of them all.
6 I will get revenge on the evil forces that destroyed my place of business and ruined my livelihood.

Flaw

Please select one from the list below.

d6 Flaw Trait
1 I'll do anything to get my hands on something rare or priceless.
2 I'm quick to assume that someone is trying to cheat me.
3 No one must ever learn that I once stole money from guild coffers.
4 I'm never satisfied with what I have- I always want more.
5 I would kill to acquire a noble title.
6 I'm horribly jealous of anyone who can outshine my handiwork. Everywhere I go- I'm surrounded by rivals.